Pengaruh Batman Effect terhadap Nilai Capaian Kompetensi Pemodelan 3D pada Mata Pelajaran CAD Berbasis Autodesk Inventor
DOI:
https://doi.org/10.28926/briliant.v11i4.2522Keywords:
Autodesk Inventor, Batman Effect, 3D modelling, CAD competency, vocational educationAbstract
Students' low level of persistence in facing the complexity of computer-aided design (CAD) software is often a major obstacle in achieving optimal 3D modelling competency. This study aims to investigate the effect of the Batman Effect—a cognitive self-distancing strategy in which students adopt a persistent character persona—on 3D modelling competency achievement scores using Autodesk Inventor software. Using a quantitative approach with a quasi-experimental pretest-posttest control group design, this study involved 34 students divided into experimental and control groups. The experimental group adopted an expert persona during learning, whereas the control group followed conventional learning. The results showed a significant increase in competency scores in the experimental group (N-gain = 0.38, moderate category) compared to the control group (N-gain = 0.08, low category). The main findings indicate that the Batman Effect effectively increases students' focus and persistence when completing complex modelling tasks, directly impacting dimensional accuracy and feature efficiency. This study confirms that identity-based psychological interventions provide an effective pedagogical alternative in technology-based vocational education.
References
Al-Thunayan, A. M. S. (2025). The Controlled Mind: A Theory of Mental Clarity and Self-Leadership. Dr. Ahmad MS Al-Thunayan.
Anshori, M. Y. (2025). Softbrain Engineer Membangun Kecerdasan Organisasi di Era Disrups. Deepublish.
Barkley, E. F., & Major, C. H. (2020). Student engagement techniques: A handbook for college faculty. John Wiley & Sons.
Booth, J. W., Taborda, E. A., Ramani, K., & Reid, T. (2016). Interventions for teaching sketching skills and reducing inhibition for novice engineering designers. Design Studies, 43, 1–23.
Darmayasa, D., Lakadjo, M. A., Juasa, A., Rianty, E., Efitra, E., Wirautami, N. L. P., & Calam, A. (2025). Pendidikan Di Era Digital: Tantangan Dan Peluang. PT. Star Digital Publishing, Yogyakarta-Indonesia.
Dzhumaevich, U. B. (2020). Efficiency of use of autodesk inventor engineering programs and pedagogical information technologies in the field of “Resistance of materials” in the process of teaching students of technical universities. ACADEMICIA: An International Multidisciplinary Research Journal, 10(5), 130–143.
Febrianti, T., Fuadina, N., & Naini, R. (2026). Mindfulness-Based Cognitive Counseling (MBCC): Strategi Intervensi Berbasis Kesadaran untuk Transformasi Kognitif. Prenada Media.
Gonzales, A. L., McCrory Calarco, J., & Lynch, T. (2020). Technology problems and student achievement gaps: A validation and extension of the technology maintenance construct. Communication Research, 47(5), 750–770.
Jiao, R., Commuri, S., Panchal, J., Milisavljevic-Syed, J., Allen, J. K., Mistree, F., & Schaefer, D. (2021). Design engineering in the age of industry 4.0. Journal of Mechanical Design, 143(7), 070801.
Khalifa, O. (2024). Soft Skills for Today’s Job Market and Employability. Othman Khalifa.
Khan, S., Ahmed, R. R., Streimikiene, D., Streimikis, J., & Jatoi, M. A. (2022). The competency-based training & assessment, and improvement of technical competencies and changes in pedagogical behavior. E & M Ekonomie a Management., 25(1), 96–112.
Raver, C. C., & Blair, C. (2016). Neuroscientific insights: Attention, working memory, and inhibitory control. The Future of Children, 95–118.
Stern, A., Rosenthal, Y., Dresler, N., & Ashkenazi, D. (2019). Additive manufacturing: An education strategy for engineering students. Additive Manufacturing, 27, 503–514.
Sukmana, O., Nasution, S., Triastuti, E., Estede, S., Prihartini, I., Soegiarto, I., Natsir, I., Ningrum, G. D. K., Dewantara, I. W. G. S., & Baskoro, S. E. (2025). Pendidikan Vokasi: Kompetensi & Solusi Kebutuhan Dunia Kerja. , Star Digital Publishing.
White, R. E., & Carlson, S. M. (2016). What would Batman do? Self‐distancing improves executive function in young children. Developmental Science, 19(3), 419–426.
White, R. E., Prager, E. O., Schaefer, C., Kross, E., Duckworth, A. L., & Carlson, S. M. (2017). The “Batman Effect”: Improving perseverance in young children. Child Development, 88(5), 1563–1571.
Wynda, H. (2025). The Transformasi Pendidikan Tinggi: Mengasah Soft skills untuk Menjawab Tantangan Kerja di Era Society 5.0. Jurnal Sains Sosio Humaniora, 9(1), 91–102.
Downloads
Published
Issue
Section
License
Copyright (c) 2026 Indika Rizky Putra Ramadan, Marsono Marsono, Kusminartin Kusminartin, Endah Arianti

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.




